![]() No cost, infinite tries during the qualifier period which starts a week before Ranked season and extends until the week before the season ends. They are literally free and the only benefit is that if you are in the Top 5 XP earners in any qualifying round you participate in you are then qualified to enter Ranked matches. Qualifiers cost nothing, but give no EXP or credits either. It also in a more background way pushes the community to learn the fundamentals of the game more so they can not only compete in the seasons, but qualify to play them in the first place. However, having some kind of inflow control in place can be extremely helpful for the overall experience, especially across multiple seasons. I think everyone would agree that, as mentioned in the OP, having such a gate tied to metrics like your WR or WTR or things along those lines is clearly ridiculous. This is just my experience, but doing what I do and creating such things from scratch for nearly a decade now in different capacities for varying purposes, I feel like exploring the idea for ways to make it effective without hurting the overwhelming majority is constructive rather than something to cause concern. Having ran Ranked seasons in a different game, and had a very minor qualifier gate in front (one that people could rather easily overcome and try an infinite number of times for free) I saw it actually made a gigantic difference in the overall satisfaction of the event for the community. And if people think that a stat or number is an indication of if someone may or may not troll, have a hardware/software failure/ISP issues etc., they are only fooling themselves. ![]() Truly I do!īut this idea would only hurt the player base as a whole in pretty much every imaginable way one could think. However, if someone wants to start their own league and gate that, then by all means and I wish them all the luck. For the record, I do not condone the idea what so ever.
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